// Member function definitions for class Employee #include #include #include #include "employ1.h" // Initialize the static data member int Employee::count = 0; // Define the static member function that // returns the number of employee objects instantiated. int Employee::getCount() { return count; } // Constructor dynamically allocates space for the // first and last name and uses strcpy to copy // the first and last names into the object Employee::Employee( const char *first, const char *last ) { firstName = new char[ strlen( first ) + 1 ]; assert( firstName != 0 ); // ensure memory allocated strcpy( firstName, first ); lastName = new char[ strlen( last ) + 1 ]; assert( lastName != 0 ); // ensure memory allocated strcpy( lastName, last ); ++count; // increment static count of employees cout << "Employee constructor for " << firstName << ' ' << lastName << " called." << endl; } // Destructor deallocates dynamically allocated memory Employee::~Employee() { cout << "~Employee() called for " << firstName << ' ' << lastName << endl; delete firstName; // recapture memory delete lastName; // recapture memory --count; // decrement static count of employees } // Return first name of employee const char *Employee::getFirstName() const { // Const before return type prevents client modifying // private data. Client should copy returned string before // destructor deletes storage to prevent undefined pointer. return firstName; } // Return last name of employee const char *Employee::getLastName() const { // Const before return type prevents client modifying // private data. Client should copy returned string before // destructor deletes storage to prevent undefined pointer. return lastName; }