Bob Harrold 2/26/97 Example project: Interactive visual model of animal growth. Goal: To develop an interactive animal growth model that would permit students to "experiment" with modifying various inputs (e.g. - nutrient levels, genetics, environment, disease) to animal growth to permit the students to gain an enhanced understanding of the multiple factors that influence the rate of animal growth and the composition of that growth. Approach: The development of an interactive visual growth model would provide interactive learning experiences in animal growth to permit students to examine the multiple inputs influencing animal growth. The successful model would permit students to make single or multiple changes in input factors and observe the results. By involving students in the "experimental process" and by providing the opportunity for making a number of changes in sequences, the opportunity for greater learning would be enhanced. Variable factors would include (but not necessarily be limited to) the quantity and quality of the food supply, genetic potential, level of disease and parasite burden, environmental factors, and economic considerations. The student would be presented with a starting scenario with the opportunity to vary one or more factors. (It will be suggested that students make single modifications per simulation until they become more familiar with the program.) After selecting the modification(s), the student would observe side and top profiles of the "control" and "experimental" animals "grow" from the starting point until the end point. During simulated growth, the perspective of the animal would enlarge and exhibit the external morphological changes anticipated. Thus, if the changes made by the student resulted in a thinner (or fatter) animal, those changes would be reflected in the visual perspective presented to the student. Ideally, visual representations of changes in body composition would be presented graphically in a split-screen format where the composition of the "control" animal was also displayed. One or more visual presentations denoting muscle characteristics as well as amount and placement of fat and bone development could be presented to the student to emphasize the impact of the changes that had been made in the simulation. The initial model would involve domestic animals. Extension to additional animals should be relatively simple after completion of the initial model. Changes in input parameters and side profiles would be major factors necessary for modification to additional specie(s). Obviously, some changes in on-screen text would also be necessary. Potential applications of the model include animal nutrition, veterinary sciences, biological and zoological sciences, pharmacy, nursing, human nutrition, child development, the pharmacological sciences, and economics. The model would provide feedback to the instructor(s). The model would include counters to identify the student, the number of times the model was accessed, and the input modifications made during each session. These factors would facilitate evaluation of the use of the model, the type of student experience with the model, and provide insight into where reinforcement of concepts might be appropriate by conventional classroom techniques.