Building 3D objects
Build a world with a number of objects that you build using at least three of
the following list.
- Constructive Solid Geometry (CSG)
- mathematical functions to describe a surface and a solid
- blobby objects
- sweeping out a volume from a 2D item
- fractal generation
- deformation, morphing or extruding
(expect you would use another package to do this.
You need to include a descriptions of the tools and the steps.)
- false color sheet to display a function or set of values
You will need to do some work your self, but you can use most of the
tools in vtk. For example you might write a simple CSG program, or
use the CSG tools built into vtk.
Vtk also has a contour filters that could be used for the blobby objects.
If you do a blobby object, use any function for gradiations (including
linear).
No matter how you build the objects you need to include
a description of the steps and tools used to build the items.