The book for Fall 2004 is:
Computer Graphics with OpenGL, 3/E
Donald Hearn
and
M. Pauline Baker,
ISBN: 0-13-015390-7
Publisher: Prentice Hall
Copyright: 2004
table of contents
(full)
see their
web page
They have a nice overview of
OpenGL
on-line.
Not a required book, but if you want to have a clear small book, just
about OpenGL, I recommend:
Angel, Edward,
OpenGL A Primer,
Pearson Education, Inc,
2004.
If you are a Java programmer, the following looks like a good book:
Chen, Jim X. and Edward J. Wegman,
Foundations of 3D Graphics Programming,
using JOGL and Jave3D,
Springer, 2006.