Lecture Material

intro: intro., introduction, vtk version 2.0 examples, vtk code, notes on running VTK hardware for working with and displaying graphics,
drawing lines , The GKS graphic definition language , color pallets (in hardware), area filling, more on area filling, clipping, problem 2 example,
Matrix operations on images, GUI,

TEST1

structured graphical items,
3D: view volume, creating solids, 3D viewing, 3D planes, curves,
3D surfaces, 3D solids, 3D translation example (VRML) (Alt. version), fractals,
visualization (Aircraft sectional (old) Fargo area a little closer)

TEST2

hidden/visible surfaces 3D translation, 3D viewing/projection, surface shading, (examples Java) ray tracing color (RGB, HSV, HLS), ( SIGGRAPH slides on color )

TEST 3

radiosity, animation (traditional cel animation, key frames and in-betweening, cycles - or film loops) movie example (from http://www.poserforum.org/ )



Old notes: collections of items - including VTK All of the images all.html, set 2 all.html set 4 all.html set 5 all-html.html
turtle web

High End Graphics Programs: Light Wave examples (notes)


on line notes (University of California, Davis )
color (Manchester Visulaization Center, The University of Mancheseter) Some applets from Brown.