REVIEW
TEST II CS458
======CLOSED BOOK EXAM ========
on Oct. 29, 2002
We will start AFTER the transformation MATRIX and GUI material.
(That is the transformations and GUI's will NOT be on the test.
- structured graphical items
- visualization: pseudo-color, contour, volume rendering, vector fields,
fluid flows (streamers, particles),
multivariate data fields,
glyphs (like the weather station reporting), faces
- parametric forms: for lines, for objects, for surfaces
- curves: splines, Bezier, forcing curves by points, surface
drawing curves:
-
Continuity ( 0 meets, 1 tangents equal, 2 second derivative equal),
-
poly-line formula (use a lot of points),
-
parametric equations,
-
spline curves
(natural spline (all points included in formula),
Hermite (two points and slopes at points),
Cardinal (two points and information from point before and after),
Kochanek Bartels (add tension, bias)
),
-
Bezier curves
(constrained by convex hull, goes near points except first and last)
- 3D planes: right hand rule, face normal, parametric form
- 3D surfaces: ruled surfaces (cone, cylinder), quadric, patches
- 3D solids: points, math, sweep, parametric, Bezier surface, CSG, octrees,
blobby objects,
extrusion/deformation/morphing,
fractals
- building realistic models
(the Monsters video clip)
- programming
- movie
- movie scripting language and movie script player
- building 3D objects