You need something in the image that moves. This can be something that jumps, flies, responds to a click. If these are problems, supply a programmed list of view points.
Turn in a listing of the VRML program and two printouts of the image. The images are to show the results of the motion.
Check on the class home page for sites showing how to write VRML. It is expected that you will copy many, or all of the pieces from other examples (not from others in the class). However, the resulting image/world is to be your own.
Examples of displaying an object with a texture map can be found in weather-blocks.wrl and http://www.ndsu.nodak.edu/instruct/juell/wwwic-nsf/airport/s-airport.wrl
You will need to work on valley if you want the images available from the web. You can work from a floppy and display only on the local machine. You autually can display from the web files on any UNIX machine for which you have an account. For example if your UNIX id is me then you could do the following, in your brouser for a location or URL use ftp://me@cb05.cc.ndsu.nodak.edu this will ask for your password. You can then browse your files from the browswer. Make sure you do not leave the browser running when you leave, because it remembers your UNIX loging and password. This goes away when the browser is cancled.
You can work in groups. Each member is is to have their image, initials and name in the image. If you have a group, you need one special item in the image for each member of the group. This could be a hand built object, special item with say set to impenetrable etc.